AI made this INSANE guide
You Only Brawl Twice
Pierce will absorb all shells and gain 2400 shield for each one, while also pushing back nearby enemies. Cooldown: 13 seconds.
Mission: Swimpossible
Pierce's last ammo also slows enemies by 30%.
Shield
Gain extra 900 Health as a consumable Shield. The shield regenerates in 10 seconds, when at full health.
Damage
Deal 15% extra Damage when your Brawler is below 50% Health.
Guide
Description: Pierce is a legendary marksman who does not reload ammo in a normal way; instead, he reloads by picking up Shells dropped from hits or by fully depleting his ammo bar. His main attack, Pool Sniper, fires a powerful long-range shot that deals more damage on the very last bullet of his clip. When he hits an enemy, a blue shell drops near him—collecting it instantly triggers an automatic piercing shot that goes through walls and restores one ammo. With 6,000 health and a reload speed that is "Very Slow" without shells, he relies entirely on his accuracy to maintain a "chain-fire" rhythm.How to play Pierce well: When playing Pierce, the most important skill is managing your ammo economy and shell collection. Since he doesn't reload naturally while moving, you must hit your shots to spawn shells, then move toward them to trigger your piercing follow-up. Always try to save your third ammo for a guaranteed hit, as the bonus damage is massive and can one-shot squishier brawlers. Use the fact that shell-triggered shots go through walls to pressure enemies who think they are safe behind cover. Stay at mid-to-long range and never spam your shots into empty air; if you miss all three bullets, you’ll be left completely defenseless while waiting for his slow manual reload to kick in.Super Control: Many players use his Super, Efficient Barrel, too early, but pros use it to "mark" high-traffic areas or objectives like the Safe or a Hot Zone. The Super fires automatic shots at marked enemies, which in turn drops even more shells at your feet, allowing you to essentially infinite-fire as long as you keep moving. His Gadget, You Only Brawl Twice, is essential for survival because it lets him absorb all ground shells to gain a massive shield while knocking back anyone who tries to dive him. If you have his Mission: Swimpossible Star Power, your last shot will slow enemies down, making it impossible for them to dodge your follow-up shell chain.(up-vote for more AI versions)
Game Modes
Knockout
His ability to stay at long range and get "wall-pierce" kills makes him an S-Tier pick. He can win sniper duels by using shells to hit enemies behind the very walls they are hiding behind.
Heist
Pierce has some of the highest potential DPS in the game. If he hits the safe, it drops a shell; if he picks it up, it hits the safe again. He can "machine gun" the safe if left alone.
Hot Zone
His Super creates a massive "no-go" area. Enemies who step into the zone get hit automatically, giving Pierce endless ammo and shield opportunities to hold the point.
Brawl Arena
Controlling with his OP hypercharge
Works Well With
Frank
Frank’s massive health bar draws all the enemy's attention. While the enemies are busy shooting the tank, Pierce can stay back and farm shells to keep his piercing shots flying through the frontline.
Tara
Her Super pulls enemies into a single tile, which is the "dream setup" for Pierce. One shot into a Tara-pull hits everyone and spawns three shells instantly, leading to a team-wiping chain reaction.
About This Build
This build, Pierce Brawler Guide (AI version), was created by Liker_kool on Mar 6, 2026. The build is for the Brawler, Pierce, and uses the You Only Brawl Twice gadget, Mission: Swimpossible star power, Shield gear, and Damage gear. To see more, you can go here to view the best Pierce build and others.
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