Eve is difficult to play, but it is woth it

Gotta Go!
Eve jumps away and leaves behind a hatchling.

Unnatural Order
Reverses the order of the eggs shot by her Egg Shooter.

Quadruplets
Eve's Super spawns 1 extra hatchling.

Reload Speed
15% faster Reload.
Guide
As we all know, Eve is currently not often played and underrated, and in this guide I will try to explain how we can still easily push her.Main Attack and Star Powers:
It's difficult to hit all three projectiles (eggs) of Eve's main attack, because they don't move enough fast and they're easy to dogde. So, this is why you should use the first Star Power, Unnatural Order (in takedown-based gamemodes like Knockout), that flips the order of the eggs so the biggest one will be fired first, dealing much more damage then hitting the smallest egg, so you will at least deal okay damage, even if only one egg hits. Why I only recommend this Star Power in takedown-based gamemodes like Knockout, is because in these gamemodes people will really try to dodge, not like in Brawl Ball, where scoring is key, and you can hit brawlers easily without the Star Power. So, in gamemodes what are not takedown based, I recommend the second Star Power, Happy Suprise, that spawns a hatchling from the big egg if you hit an enemy every five seconds. Because in these gamemodes people don't really mind about that they're getting hit, and a hatchling will confuse them, deal damage and won't let them heal, the second Star Power is a big advantage for Eve.Super:
Eve's Super is tricky to play, because if you drop it too near enemies, it will get destroyed, but if you drop it too far away, they will be already down half-health when they arrive to the enemy. The best is to drop them mid-field behind a barrier or somewhere else safe. The hatchlings work great against single-projectile brawlers who cannot pierce, like Piper or Bea, because it will waste their ammo, but they are trash against brawlers with splash damage or multiple projectiles, like Poco or Colt. In close situations, like a power shot from Bea or Piper at full range, you can use your Super as a shield, too.Gadget:
I highly recommend the first gadget, Gotta Go!, that lets you jump over enviroment and spawns a hatchling, because you can use it for dodging, escaping Edgar, and much more.Gears:
I highly recommend having the reload Gear as first Gear, because reload speed is one of the most inportant things in the game, and it's always good to have it faster. For the second gear, I would choose Quadruplets, that lets you spawn an additional hatchling with your Super, because it's not much, but it will take longer for your enemy to take the hatchlings down. But, Shield Gear is good, too.
Game Modes

Knockout
If there is a map what has an open area
First Star Power (Unnatural Order)
First Gadget (Gotta Go!)
Reload and Quadruplets Gears

Hot Zone
If there is a map like Water Sport
Second Star Power (Happy Suprise)
First Gadget (Gotta Go!)
Reload and Quadruplets Gears
Works Well With

Mandy
Mandy can easily push enemies with Eve's Super, because while the target is distracted by the hatchlings, Mandy can quickly gain terrain, and with her long range enemies can't get back to a confident position. Eve's Super also works well with Mandy's Super, because while the enemy is distracted with hatchlings, they usually fall back in a straight line, and this way Mandy can easily hit her Super.
About This Build
This build, Knockout Eve Top Build, was created by shadowx on Jan 23, 2025. The build is for the Brawler, Eve, and uses the Gotta Go! gadget, Unnatural Order star power, Quadruplets gear, and Reload Speed gear. To see more, you can go here to view the best Eve build and others.
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