Currently a mid damage dealer
Heat Ejector
The next pickaxe Carl throws will drop a trail of hot rocks behind it! Opponents that touch them are set on fire and receive 740 damage per second.
Protective Pirouette
During Carl's Super, all damage he receives is reduced by 35%.
Damage
Deal 15% extra Damage when your Brawler is below 50% Health.
Shield
Gain extra 900 Health as a consumable Shield. The shield regenerates in 10 seconds, when at full health.
Guide
Carl’s place in the meta right now isn’t very good… but he can still be a threat if used correctly.Gadget: Heat Ejector. If you’re showdown then obviously Flying Hook would be much better but I put Heat Ejector because it’s better for 3v3. The amount of damage you can land on somebody with the gadget is kinda broken and you’re able to kill low health brawlers like Tick and Dynamike with one shot if you hit both pickaxe shots.Star Power: Protective Pirouette. This star power is much better than the other one. Pirouette makes Carl almost unkillable for the duration of his super making it sometimes the difference between a win and a loss. Gears: Damage and Shield. I think these two are given be default for almost any damage dealer.
Game Modes
Bounty
Carl is usually good at these kind of modes just because of his long range and being able to do a good amount of damage.
Knockout
Same as bounty.
About This Build
This build, Best Carl Build, was created by aballa on Jun 9, 2026. The build is for the Brawler, Carl, and uses the Heat Ejector gadget, Protective Pirouette star power, Damage gear, and Shield gear. To see more, you can go here to view the best Carl build and others.
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