Season 3 of Clash Mini will begin on May 16 with a new season road and star exchange! This new season will be a spooky one with the addition of Skeleton King and Royal Ghost.
![Clash Mini Under board](https://noffgg.wordpress.com/wp-content/uploads/2022/05/clash_mini_under_board.jpg?w=500)
You can also battle it out on the new board, Under, where you can revive your Mini with 6HP when placed on a Soul Jar tile. In addition, there’s tons of reworks and balance changes across the existing Heroes and Minis you can view right here below!
Mini Reworks
Electro Wizard:
- The second upgrade changed to Clash, Charger: an ability that gives 2 energy to nearby allies!
Barbarian:
- The third upgrade changed to Clash ability, Roar: giving +1 ATK to nearby allies.
Spear Goblin:
- The third upgrade changed to Skillful Toss: +100% attack speed upon Spear Toss successfully hitting an enemy.
Mini P.E.K.K.A:
- The third upgrade changed to Shatter: 2x damage against Shield or Block enemies.
Valkyrie:
- The third upgrade changed to Deep Wounds which prevents 75% enemy healing for a short period.
Mini Balance Changes
Knight
- Chivalry now casts slightly faster.
Wizard
- Spicy healing reduction increased to 75% from 50%.
Swordsman
- Base HP reduced to 5 from 6.
- HP per upgrade increased to 2 from 1.
- Energy cost reduced to 3 from 4.
Skeleton Guard
- Base HP increased to 6 from 5.
- Base Hit Speed increased to 0.6 from 0.5.
- Shield-up! now casts slightly faster.
- Shield-up! lasts slightly shorter.
Golden Giant
- Base HP increased to 13 from 12.
- Energy cost increased to 8 from 6.
Valkyrie
- HP per upgrade increased to 3 from 2.
- Hit Speed per upgrade reduced to 0 from 0.5.
Prince
- Charge’s stun duration increased to 4s from 2s.
BattleHealer
- Base HP increased to 11 from 10.
Mega Knight
- Base HP increased to 16 from 15.
- HP per upgrade increased to 7 from 6.
- Energy cost increased to 10 from 8.
- Base Hit Speed increased to 0.5 from 0.4.
Mini P.E.K.K.A
- Base HP reduced to 8 from 9.
Fisherman
- Base HP increased to 7 from 6.
- Base Hit Speed increased to 0.35 from 0.3.
Electro Wizard
- Base Hit Speed increased to 0.7 from 0.65.
Witch
- Skeletons’ HP increased to 3 from 2.
- Skeletons’ Hit Speed increased to 0.7 from 0.55.
Hero Balance Changes
Barbarian King
- Energy cost reduced to 8 from 10.
Archer Queen
- Crossbow duration reduced to 4s from 5s.
- Inspire duration reduced to 4s from 5s.
Royal Champion
- Base HP increased to 11 from 10.
- Base Hit Speed increased to 0.7 from 0.65.
Countess
- Lv6 stat increased to HP+2 from HP+1.
- Lv7 stat increased to Hit Speed+0.2 from Hit Speed+0.15.
Shield Maiden
- Magic Shield now casts slightly faster.
Wave Master
- Wave Strike now triggers after every five basic attacks.