Noff uses cookies and collects your device’s advertising identifier and Internet protocol address. These enable personalized ads and analytics to improve our website. Learn more or opt out: Privacy Policy

Clash Mini Season 3

Season 3 of Clash Mini will begin on May 16 with a new season road and star exchange! This new season will be a spooky one with the addition of Skeleton King and Royal Ghost.

Clash Mini Under board

You can also battle it out on the new board, Under, where you can revive your Mini with 6HP when placed on a Soul Jar tile. In addition, there’s tons of reworks and balance changes across the existing Heroes and Minis you can view right here below!

Mini Reworks

Electro Wizard:

  • The second upgrade changed to Clash, Charger: an ability that gives 2 energy to nearby allies!

Barbarian:

  • The third upgrade changed to Clash ability, Roar: giving +1 ATK to nearby allies.

Spear Goblin:

  • The third upgrade changed to Skillful Toss: +100% attack speed upon Spear Toss successfully hitting an enemy.

Mini P.E.K.K.A:

  • The third upgrade changed to Shatter: 2x damage against Shield or Block enemies.

Valkyrie:

  • The third upgrade changed to Deep Wounds which prevents 75% enemy healing for a short period.

Mini Balance Changes

Knight

  • Chivalry now casts slightly faster.

Wizard

  • Spicy healing reduction increased to 75% from 50%.

Swordsman

  • Base HP reduced to 5 from 6.
  • HP per upgrade increased to 2 from 1.
  • Energy cost reduced to 3 from 4.

Skeleton Guard

  • Base HP increased to 6 from 5.
  • Base Hit Speed increased to 0.6 from 0.5.
  • Shield-up! now casts slightly faster.
  • Shield-up! lasts slightly shorter.

Golden Giant

  • Base HP increased to 13 from 12.
  • Energy cost increased to 8 from 6.

Valkyrie

  • HP per upgrade increased to 3 from 2.
  • Hit Speed per upgrade reduced to 0 from 0.5.

Prince

  • Charge’s stun duration increased to 4s from 2s.

BattleHealer

  • Base HP increased to 11 from 10.

Mega Knight

  • Base HP increased to 16 from 15.
  • HP per upgrade increased to 7 from 6.
  • Energy cost increased to 10 from 8.
  • Base Hit Speed increased to 0.5 from 0.4.

Mini P.E.K.K.A

  • Base HP reduced to 8 from 9.

Fisherman

  • Base HP increased to 7 from 6.
  • Base Hit Speed increased to 0.35 from 0.3.

Electro Wizard

  • Base Hit Speed increased to 0.7 from 0.65.

Witch

  • Skeletons’ HP increased to 3 from 2.
  • Skeletons’ Hit Speed increased to 0.7 from 0.55.

Hero Balance Changes

Barbarian King

  • Energy cost reduced to 8 from 10.

Archer Queen

  • Crossbow duration reduced to 4s from 5s.
  • Inspire duration reduced to 4s from 5s.

Royal Champion

  • Base HP increased to 11 from 10.
  • Base Hit Speed increased to 0.7 from 0.65.

Countess

  • Lv6 stat increased to HP+2 from HP+1.
  • Lv7 stat increased to Hit Speed+0.2 from Hit Speed+0.15.

Shield Maiden

  • Magic Shield now casts slightly faster.

Wave Master

  • Wave Strike now triggers after every five basic attacks.