Abilities
![Passive](/clash-mini/res/img/abilities/skeleton_king_0.png)
Passive ![Super](/clash-mini/res/img/icon-super.png)
Super: Swings his mace in a circle, pushing away opponents to the tune of 12 damage, and stunning them for 2s
![Promotion 1](/clash-mini/res/img/abilities/skeleton_king_1.png)
Promotion 1 ![Attack](/clash-mini/res/img/icon-attack.png)
Isolated opponents suffer an additional 4 damage and 2 energy steal
![Promotion 2](/clash-mini/res/img/abilities/skeleton_king_2.png)
Promotion 2 ![Attack](/clash-mini/res/img/icon-attack.png)
On Revive, gain 150% HP Steal and Rage
![Promotion 3](/clash-mini/res/img/abilities/skeleton_king_3.png)
Promotion 3 ![Attack](/clash-mini/res/img/icon-attack.png)
Boast: summons a skeleton warrior.
Super gains +8 damage.
Stats
![Promoted](/clash-mini/res/img/stat_promoted.png)
![HP icon](/clash-mini/res/img/icon-hp.png)
![Damage per Second icon](/clash-mini/res/img/icon-damage_per_second.png)
![Attack Damage icon](/clash-mini/res/img/icon-damage_per_hit.png)
![Attack Speed icon](/clash-mini/res/img/icon-hit_per_second.png)
![Energy icon](/clash-mini/res/img/icon-initial_energy.png)
![Promotion 1](/clash-mini/res/img/abilities/skeleton_king_1.png)
Skeleton Warrior (Promotion 1)
HP 12
DPS 2
Attack 2
Hit Speed 1
Classes
![Undead](/clash-mini/res/img/classes/undead.png)
Undead
Skeleton King Counters
Skeleton King is a pretty adaptive Hero and can destroy teams that are not prepared. The main tactic you don't want Skeleton King to accomplish is attacking Isolated opponents. Try to position your Troops on the sides of the boards where they won't get pushed too far back from his Super.
Tanks and high-health Minis are great up front to keep him from stealing Souls for a better revive. Then, ranged units can also help peck away at his health from a safe distance.