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Archers3 Elixir
Archers

Archers

RarityCommon
TypeTroop
Unlocks at Training Camp

A pair of lightly armored ranged attackers. They'll help you take down ground and air units, but you're on your own with hair coloring advice.

Hitpoints
Hitpoints119
Ranged Damage
Ranged Damage42
Hit Speed
Hit Speed1.1sec
Targets
TargetsAir & Ground
Speed
SpeedMedium
Range
Range5
Count
Countx2

Synergies

Based on the top performing decks in matches, this card synergizes best with these cards.

Knight3 Elixirs
Skeletons1 Elixir
Tesla4 Elixirs
The Log2 Elixirs

Top Archers Decks

SkeletonsKnightCannonHog RiderFireballArchersElectro SpiritThe Log
66.67%
Win Rate
from 12 matches
Copy Deck
ArchersKnightIce SpiritGoblin GangElixir CollectorThe LogX-BowElectro Spirit
54.72%
Win Rate
from 53 matches
Copy Deck
KnightMonkArchersRageElite BarbariansElixir CollectorThree MusketeersHeal Spirit
52.78%
Win Rate
from 108 matches
Copy Deck
TeslaKnightArchersX-BowFireballThe LogSkeletonsElectro Spirit
50.6%
Win Rate
from 249 matches
Copy Deck

About Archers

This is a dedicated page for the Archers card and its stats. Archers is a troop card, is of Common rarity, and has an elixir cost of 3. This card can be retrieved once you get to Training Camp, adding it to the pool of all your existing cards.

Do you use this card in a deck that wins matches for you? Head over to our Clash Royale Deck Builder and build a deck to share with everyone. Be sure to write a detailed guide to provide the most help to other people who want to use your deck!