ExecutionerCounterRam

Created by kjimmy
Updated Jan 20, 2026
Build multiple small but strong counterpushes.
Deck
Stats lvl 11
Rarities
Arena Level
Guide
Executioner: swarm control, lane control, tank dmg, mini tank
Bats: cycle, quick damage, air control, general defense, spellbait
DG: cycle, quick damage, lane control, mini-tank defense, overall defense, air control, spellbait
BR: Win condition, small swarm, heavy damage
Freeze: swarm control, lane control, offensive support, defensive support, counterpush
Arrows: swarm control, lane control, air control, defensive support
MP: mini-tank, lane control, ground control, tank killer, heavy damage
Bomber: swarm control, unit support, lane control, defense
Evo slots: battle ram (+swarm control, +lane control, +heavy damage), dart goblin (+area control, +DPS)
Champion slot: mini pekka (+ability)
Main plays:
battle ram followed by executioner. Meant to protect unevolved BR from swarms, while also dealing with mini-tanks and air units in the process.
E-battle ram followed by dart goblin. Meant to protect the EBR from air attacks.
E-battle ram followed by E-dart goblin. Unstoppable to most usual hazards.
Mini Pekka followed by dart goblin. mini-tank followed by support card.
Battle-ram/E-battle ram followed by freeze when it connects.
Defense:
Large tank: Executioner + DG
mini-tank: DG
Large push (10+ elixir): Executioner + DG + bats OR mini pekka + DG
medium push (below 7 elixir): bats + DG
small push (below 5 elixir): Executioner OR DG + bats OR mini pekka
THIS IS JUST A BASIC GUIDE, PLEASE DO NOT ONLY DO THESE, CR IS BETTER WHEN YOU LEARN
Advanced Stats
Deck Rating
Lane Offense
Tower Offense
Lane Defense
Tower Defense
Sabotage
Accessibility
Weak Against:
Strong Against:
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