Noff uses cookies and collects your device’s advertising identifier and Internet protocol address. These enable personalized ads and analytics to improve our website. Learn more or opt out: Privacy Policy

AoE Supremacy Ft. Sea Fairy

Created by Spookeebee
Updated Jun 18, 2022

7
Hollyberry CookieDark Choco CookieSea Fairy CookieEspresso CookiePure Vanilla Cookie
Game ModeStory
Avg CooldownClock cooldown icon16.4s

Types

Defense Icon
Charge Icon
Bomber Icon
Magic Icon
Healing Icon

Rarity

2
1
2

Treasures

Old Pilgrim's ScrollGrim-looking ScytheSquishy Jelly Watch

Bad Against

Cheese Comp Arena (Almond/Rye, Kumiho/Gingerbrave, etc.)

Good Against

Large Hoards of Enemies, Boss Fights, Cookie Alliance

Guide

Ah, Sea Fairy. One of the most universally loved and hated characters who has dominated the Meta since her initial release date. That said, it's all for a good reason- her skill is one of the best stun skills in-game and her insane attack power when coupled with 5-piece Searing Raspberry only makes her stronger.

That all said, let's ruin some cake monster lives with an underwater lesbian and her coffee-addicted friend over here.

This team, while labeled for Story Mode, is also a fantastic build for Cookie Alliance and Guild Battle. This team focuses on overall AoE damage, giving a large berth for affected enemies regardless of their positioning.

Ideally, you want your rotation to look something like this:

Hollyberry>Dark Choco>Espresso>Sea Fairy>Pure Vanilla

This allows for Hollyberry to set up her damage shield before the first round in, Dark Choco to set up DEF down before Espresso and Sea Fairy while PV takes up the rear. Alternatively, you could prioritize PV beforehand to set up his shield, which would look something like this:

PV>Dark Choco>Espresso>Sea Fairy>Hollyberry

Sea Fairy and Espresso are your DPS cookies if you couldn't tell. Sea Fairy will almost always move before Espresso, stunning enemy lines while he swirls them. However, if possible, having Espresso move prior to Sea Fairy allows the stun to not interfere with his Skill Interruption and also ensures she doesn't accidentally waste a skill (if the enemy enters the screen and she's got the fastest speed, the enemy will proc her to use her skill before the entire enemy hoard enters her field of targeting).
For toppings, have them both on a full 5-piece Searing Raspberry with a substat priority of ATK/DMG Resist/CRIT%. If you can't have them on full Searing Raspberry, you can sub both for a 3-piece raspberry and 2-piece chocolate or 2-piece jelly.

Hollyberry should always be on DMG Resist and acts as a primary knockback to push away front-line enemies from affecting Espresso and Sea Fairy as early on. She should be on 5-piece DMG Resist with substats of DMG Resist/DEF/HP. You can sub out HP for Cooldown if needed.

Dark Choco can be built either as a Charge Sub-DPS on 3-piece DMG Resist and 2-piece ATK or on 5-piece DMG Resist. Dark Choco has decent attack and can do some damage this way if you aren't as confident in Espresso and Sea Fairy alone. That said, he's a lot squishier this way, so make sure to get as much DMG Resist in those substats. For Sub-DPS Choco, you'll want to have Substats of DMG Resist/ATK/Cooldown. For the full 5-piece DMG Resist set, you'll want ATK/DMG Resist and either Cooldown or HP.

Pure Vanilla can be run either full 5-piece HP (For survivability and best Shield Strength) or 5-piece Cooldown (For maximum healing and shields). I'd suggest Cooldown over HP, but HP toppings are more accessible early and early-mid game than good Cooldown toppings, so don't be afraid to use them for him.

The reason for wanting HP on substats is because Pure Vanilla's shield scales with the individual cookie's Max HP. As such, since all our treasures and other cookie skills are purely for damage output, you want them to still be able to keep a good shield while keeping Pure Vanilla alive for healing.

For treasures, I'd highly suggest keeping the Pilgrim's Scroll for the incredible ATK Boost and the Jelly Watch for the Cooldown benefit for Sea Fairy (since she has an extremely long cooldown). For your mid Slot, I like to either keep the crit scythe or the jelly candy for maximum damage from Sea Fairy. You could substitute this for one of the DEF-reducing items based on the stage, or for the Torch for the additional damage and burn debuff.

Substitutes: Custard the III is always a solid change for Pure Vanilla, but you may want to have him on DMG Resist and 2-piece Cooldown since he's significantly squishier. You can also substitute Pure Vanilla for Herb (for extended healing) or Cotton (for better stuns). For a Cotton Cookie build, check out my Speed Stall team! You can substitute Hollyberry for Madeline, and Dark Choco for either Dark Cacao or another Charge cookie.

Thanks for validating my weird wacky builds guys! As always, have fun.
- Spookee of Kingdom Mothball

Delete Team

Are you sure you want to delete this team?

Login

Please login or create a free account to vote on teams.

Login
Share

Share this deck with others!

Cookie Run: Kingdom graphic with GingerBrave and a kingdom