Stun everyone on the deck and let countess do her work
Deck
Guide
Your most valuable minis is mega knight and electro wizard because your dd is countess and she doesn't need to upgrade during the battle. If your enemy plays with range heroes and units as dd update your mega knight first, if he plays with mini pekka or skeleton king upgrade your electro wizard first . If enemy has fisherman upgrade your ice wizard on 3rd star but keep in mind that electro wizard don't get energy from 3rd star. Also you have guard to protect your countess from spear goblin or prince and mini pecca if you play against shield maiden or something like she.
Minis stars
Mega knight : 3-2-1 for range units or 3-1-2 for melee units
Electro wizard : 3-1-2
Ice wizard 2-1 and 3 if you need protection from fisherman
Mini pekka : 3-2-1 ( 2x damage on stunned enemies much better that 30% chance to all)
Skeleton guard 1-2-3 ( if you need)
You need to place mega knight in front of enemy's hero and minis so you can place single countess in 1st round
Created Jul 21, 2023 by Arsherr18
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 6 (Max) + 9 remaining elixir3 (Max) + 12 remaining elixir5
About This Deck
The deck Countess AOE stun was created by Arsherr18. This deck uses Countess as the hero with Electro Wizard, Mega Knight, Skeleton Guard, Mini P.E.K.K.A, and Ice Wizard as the supporting units. This puts the total deck cost at 15, DPS at 10.3, and HP at 159.
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