Bandit WM counter
Created by 0killskamikaze
Updated Aug 16, 2023
Stop bandit from dashing back and kill it then stun everything else and also kill that
Round 1 - kinda try to guess where the WM is gonna be (usually in the 2nd lane left to right) and place your monk there then just place anything else (but bowler).
Round 2 - place your bowler where WM is and also make hit it the bandit if you still have elixir upgrade it to 2
Also place the ewiz or the healing ranger.
Round 3 - place swordsman if you haven't and just upgrade everything (priority bowler if not 2 starred then ewiz then just do whatever seems best).
Round 4 - I've never gotten this far (always won 3-0 😎) so you're kinda on you're own lol but try to upgrade swordsman or ewiz.
Round 5 - same as 4.
Advanced Deck Stats
Upgrade Possibilities (Max per Minis by cost)
- 3 (Max) + 15 remaining elixir73 (Max) + 9 remaining elixir
About This Deck
The deck Bandit WM counter was originally created on Aug 16, 2023 by 0killskamikaze. This deck uses Monk as the hero with Electro Wizard, Bowler, Healing Ranger, Swordsman, and Miner as the supporting units. This puts the total deck cost at 15, DPS at 7.4, and HP at 104.
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