Gang of Rogue and countess
Created by HealingSkeleton088662
Updated Dec 23, 2023
Countess attack speed
The aim of the deck is to get the Countess's second upgrade as quickly as possible to take advantage of the 200% attack speed to charge her super faster.
The Countess: to get her second upgrade as quickly as possible. Either round one or round two. The only time I don't go for her round-one upgrade is against the monk.
The Giant: to be used in round one or two if you've been able to improve the Countess or not. The only upgrade you can put on the giant is the third one on run 5.
The valkyrie: this unit is here for its versatility, either as an anti-healing or armor-breaking unit (the 6 HP bonus is welcome too).
Bandit: I almost only take this as my first upgrade.
Magic archer: only for ranged damage, I rarely upgrade it against the monk.
Miner: is there to make the 4 rogues, for me this third upgrade is the strongest.
Translated with DeepL.com (free version)
Advanced Deck Stats
Upgrade Possibilities (Max per Minis by cost)
- 3 (Max) + 13 remaining elixir3 (Max) + 10 remaining elixir4
About This Deck
The deck Gang of Rogue and countess was originally created on Dec 23, 2023 by HealingSkeleton088662. This deck uses Countess as the hero with Giant, Miner, Magic Archer, Valkyrie, and Bandit as the supporting units. This puts the total deck cost at 17, DPS at 15, and HP at 152.
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