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EASY Resistant Charlga Dungeon Deck (Dire Maul)

Created by LakuJK
Updated Feb 5, 2024 for Any Mode

9
13930 views

Resistant Minis make this dungeon a piece of monstercake

22 gold
Charlga Razorflank
Nature's Grasp
Beast
33 gold
Prowler
Prowler
Predatory Instincts
Beast
22 gold
Quilboar
Quilboar
Tunnel Vision
Fast
55 gold
Huntress
Huntress
Elven Might
44 gold
Fire Elemental
Fire Elemental
Immolation Aura
33 gold
S.A.F.E. Pilot
S.A.F.E. Pilot
Gnomish Cloaking Device
33 gold
Harpies
Harpies
Infectious Swipes

Stats

Gold
Avg. Gold3.1
Damage
Avg. Damage144
Health
Avg. Health609
Damage per Second
Avg. DPS81

Traits

Percent Damage
Bombard
Attack Root
Cycle
Fast
Tank
Unbound
Resistant
Elemental

Mini Stats

Roles

Melee
ProwlerQuilboarFire Elemental
Ranged
Charlga RazorflankHuntressS.A.F.E. Pilot
Flying
Harpies

Build Cycle

22 gold
Charlga Razorflank
22 gold
Quilboar
33 gold
Prowler
33 gold
S.A.F.E. Pilot
Shortest Cycle
1010 gold
33 gold
Harpies
44 gold
Fire Elemental
55 gold
Huntress

Playable Anywhere

QuilboarUnboundS.A.F.E. PilotUnbound

Guide

Video link will show all stages and explain the minis as well in the end!

1st stage: This stage is quite simple, you can choose to pick one path if you don't want to waste time capturing both towers. I would probably recommend the right side because while the left tower has shorter access to the boss, leaving the right tower unclaimed will allow the enemy to spawn Minis very close to your base, which can result in you being unable to defend yourself.

In the beginning Safe Pilot is very handy for taking out the left side attackers, if you don't get her like I did not get here, you have to improvise. Try to contest the chest on the right as well, Huntress and Fire Elemental/Prowler are probably needed here, to do that. Use Quilboar to bait enemies, towers and the boss while your other units deal damage to it.

Huntress is MVP in this map, she can solo the annoying Ogre Mages easily, and once you are dealing damage to the boss, the bouncing projectiles will make sure the enemy minis will also start fighting among themselves and the boss, giving you even easier time to deal with them.

2nd stage:
Your easiest win condition here: Approach boss with Harpies and drop Quilboar behind the boss just before your Harpies reach it. Quilboar can tank the boss damage like it's nothing, and meanwhile your Harpies (or other units) can backstab the boss all they want.

I usually ignore the tower on the right, and just use the meetingstone on the left side to gain short access route to the boss. Ignoring the tower makes defending a little bit harder, so you might want to try taking it out if you are struggling.

Fire Elemental can tank those annoying Eyes of the Void easily, and so can Quilboar and Huntress, as they all have the Resistant trait.

When you play your Kobold, don't play it as far on the edge of you zone as you can, but place it a bit closer to your Tower. This way the tower will take care of the spawning Eye of the Void which would otherwise kill your Kobold.

3rd stage: Deal with the initial assault with your Minis of choice, for example Harpies or Huntress or Fire Elemental and then start working your way towards capturing the tower in the middle. After that I would recommend going to the right path and "recruiting" the mage to fight for you, her slowness spell is really handy against the raging boss.

Once you are approaching the boss from the right side, you can also try to time to send some units through the middle Tower as well. Once the boss aggroes those, drop your UNBOUND units at the Ogre Healer who is hiding behind the boss. Try to kill him during this first push as that will make your life SO MUCH easier! If you can manage that, then just take your time gathering gold and army for second push, which should give you the Victory as the boss won't be healed anymore.

Additional: You can use this same build for at least Hogger as well. IF you want to replace units, try to use units that have Resistant trait as that will make your life easier against alot of the damage, especially during stage 2.

Relics: In the video I had
Bloodshot Greaves
Black Whelp Tunic
Band of the Protector

If you can get the double damage Relic, it is very nice choice even though your minis will also take more damage. I do recommend that one, and also the Raptor relic is always strong to have if that is available for you! Furthermore, the Melee units gain lifesteal relic is SUPERB relic, pick it if you have the option, it will make FIre Elemental a gigachad

Build Check

Advanced Build Stats

Build Rating

Lane Offense

Build attack power against leaders and troops.

Tower Offense

Build attack power against towers.

Lane Defense

Build defense against leaders and troops.

Tower Defense

Build defense of player towers.

Sabotage

Inhibits the opponent from executing his/her strategy.

Weak Against

Strong Against

About This Build

This build, EASY Resistant Charlga Dungeon Deck (Dire Maul), was created by LakuJK on Jan 3, 2024. The leader of the deck is Charlga Razorflank as part of the Beast family.

With 6 other minis, this puts the total build cost at 3.1, DPS at 81, and HP at 609. Be sure to support your favorite builds and creators by upvoting their builds, videos, and anything else they share that you find useful.

Check out the profile page of LakuJK for more of their guides.

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