Warcraft Rumble PvP
View all the PvP board components like Towers, Modifiers, and more.
Maps

Alterac Valley
A three-lane map with four Towers, two Gold Mines, and two Treasure Chests in the middle lane. In the center is a bridge that passes over the middle lane to connect the two side lanes.

Arathi Basin
A two-lane map with four Towers and four Gold Mines. In the center is a small island that holds two Gold Mines and connects each lane.

Hillsbrad Foothills
A two-lane map with four Towers and two Gold Mines. In the center is an opening where Troops can pass through to switch lanes.

Gadgetzan
A two-lane map with six Towers, two Gold Mines, and two Treasure Chests. In the center is a long room with two Gold Mines and two openings on each side.
Towers

Dragon Tower
Towers breathe cone area Elemental damage!

Rocket Tower
Towers fire long-range Rockets that explode on impact!

Guard Tower
Single target Towers with Fury!
Modifiers

Bounty Hunt
Earn a bonus Gold for every 5 Enemies you kill.

Clean Fight
No tricks, no weapons, skill against skill alone.

First Strike
Troops deal 2x damage on their first attack.

Fortifications
Towers have twice as much Health.

Gold Rush
Passive Gold income is doubled.
Enchants

Collateral Damage
Towers deal 20% damage to their owner's Barracks when destroyed.

Hero's Resolve
Leaders level up each time they are played.

Stonebind
Towers convert to Meeting Stones when destroyed.

Ward
No Enchant. A good old fashioned brawl!
About the Warcraft Rumble PvP Mode
The Warcraft Rumble PvP mode is where you'll rumble head-to-head against other players online. In PvP, the map changes randomly. But, other components mix up the gameplay as well. Before playing a match, you can view the current Tower type, Modifier, and Enchant.
The Towers are the main objectives you want to control and defend. These different towers can shoot things like rockets instead of arrows. It can be useful to know which Tower is active to build your deck around it effectively.
The Modifiers are static alterations of the match. These are things like earning twice as much Gold or having every Troop deal twice as much damage for their first attack.
The Enchants are similar to Modifiers but, are instead, dynamic alterations. The purpose of Enchants are to continuously alter the match as it plays along. These are things like Leaders leveling up each time they are played or Towers being converted to Meeting Stones when they're destroyed.