Deadmines Dungeon - Rend Blackhand deck
Created by CoachABull
Updated Apr 1, 2024 for PvE
Keep Rend alive so you save gold spawning Harpies and Drakes.
Stats
Traits
Mini Stats
Guide
ROTATION
Group 1 - Ghoul, Rend Blackhand, Defias Bandits, Drake
This grouping costs 12 gold so first spawn Ghoul, the Rend Blackhand, then Defias Bandits. Spawn Drake when you get the remaining gold. Drake and Harpies cost 1 less gold when Rend Blackhand is on the field. Ghoul is the tank, Rend and drake damage, and Defias is support.
Group 2 - Quilboar, Darkspear Troll, Harpies
This group is for the secondary lane. This group costs 7 gold total if Rend Blackhand is on the field, 8 gold total if Rend isn't.
Goals - Near the end of the map, if Rend is alive, start summoning as many harpies and drakes as possible as a last push to the boss. To do this, rotate spawning Defias bandit, ghoul, and quilboar. As long as Rend is alive you'll be able to make good pushes towards the boss.
Do your best to always have Rend Blackhand on the map so you can save gold spawning Harpies and Drakes.
Miscellaneous -
Drakes and Harpies can swap groups if needed.
Advanced Build Stats
Build Rating
Lane Offense
Tower Offense
Lane Defense
Tower Defense
Sabotage
Weak Against
Strong Against
About This Build
This build, Deadmines Dungeon - Rend Blackhand deck, was created by CoachABull on Apr 1, 2024. The leader of the deck is Rend Blackhand as part of the Blackrock family.
With 6 other minis, this puts the total build cost at 3, DPS at 106, and HP at 599. Be sure to support your favorite builds and creators by upvoting their builds, videos, and anything else they share that you find useful.Check out the profile page of CoachABull for more of their guides.
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