Disable the front at the start
Deck
![Skeleton King](/clash-mini/res/img/units/troops/skeleton_king.png)
![Barbarian](/clash-mini/res/img/units/troops/barbarian.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Fisherman](/clash-mini/res/img/units/troops/fisherman.png)
![Valkyrie](/clash-mini/res/img/units/troops/valkyrie.png)
Guide
The main thing here is
Get fisherman to max asap, The stun and The extra rango are The main base of the deck and use barb +1 dmg to destroy The front at the start of the match
Beware of strong backlines, this deck struggles against those
Knight mocking ability is just to bait abilities
Btw the Horn, Saint and Rocket gizmos counter so hard this deck right now but if you pair this with either sauna, pancake or king tower fully disables those gizmos
Counters
![Countess](/clash-mini/res/img/units/troops/countess.png)
![Skeleton King](/clash-mini/res/img/units/troops/skeleton_king.png)
![Barbarian](/clash-mini/res/img/units/troops/barbarian.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Fisherman](/clash-mini/res/img/units/troops/fisherman.png)
![Valkyrie](/clash-mini/res/img/units/troops/valkyrie.png)
Use knight as Meat shield and use valk antiheal to disable countess
![Monk](/clash-mini/res/img/units/troops/monk.png)
![Skeleton King](/clash-mini/res/img/units/troops/skeleton_king.png)
![Barbarian](/clash-mini/res/img/units/troops/barbarian.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Fisherman](/clash-mini/res/img/units/troops/fisherman.png)
![Valkyrie](/clash-mini/res/img/units/troops/valkyrie.png)
This applies for the following minis:
- Monk
- Shield Maiden
- Barb King
- Mega Knight
- Skeleton King
Btw Monk new ability to disable clash its really hard to counter so try to guess where will he be
![Archer Queen](/clash-mini/res/img/units/troops/archer_queen.png)
![Skeleton King](/clash-mini/res/img/units/troops/skeleton_king.png)
![Barbarian](/clash-mini/res/img/units/troops/barbarian.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Fisherman](/clash-mini/res/img/units/troops/fisherman.png)
![Valkyrie](/clash-mini/res/img/units/troops/valkyrie.png)
Queen or any other strong backline like dart goblin or witch requires of rush backlines first instead of frontlines
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Valkyrie](/clash-mini/res/img/units/troops/valkyrie.png)
![Barbarian](/clash-mini/res/img/units/troops/barbarian.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Fisherman](/clash-mini/res/img/units/troops/fisherman.png)
![Skeleton King](/clash-mini/res/img/units/troops/skeleton_king.png)
Created Nov 26, 2022 by Turkfrog
![NOFF](/clash-mini/res/img/mini_creator_logo.png)
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 6
(Max) + 10 remaining elixir
6(Max) + 4 remaining elixir
3(Max) + 10 remaining elixir
About This Deck
The deck Sk Fisherman AOE was originally created on Nov 26, 2022 by Turkfrog. This deck uses Skeleton King as the hero with Barbarian, Mega Knight, Knight, Fisherman, and Valkyrie as the supporting units. This puts the total deck cost at 14, DPS at 8.9, and HP at 193.
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