Created by ElPoco03
Updated Jan 6, 2022
Use cheap maxed minis to win.
Pekka and Barb are pretty interchangeable for backline protection, while Smaiden and sometimes Pekka tank in the front. Wizard should be 3* for healers, and can be upgraded to 1/2* for BKing decks, or melee spam decks.
Archer, Miner, and Smaiden are the big counters to AQ, and BK is destroyed by wizard and barb. Miner can be potentially swapped for skeleton guard if extra tanking is needed, or if aq falls out of meta.
Barbarian stays in the back to counter miner, tanks can be shifted away from ranged minis if there is no threat to them to keep Barbarian in the back longer.
No matter which tank Prince hits, barbarian is there to ramp up speed and kill Prince. If Prince misses, Pekka or Barbarian run back to hit.
Spaced out tanks to help against GSkel, still good protection for ranged minis. Tanks can be moved around in front row, just not touching, and Smaiden should be on the side opponent will play.
No matter which corner AQ is played on, this deck will hit it, 1/3 archer and 1/3 miner are best options against aq usually, rest of deck makes Barbarian arrive to frontlines late, helping it survive and clear frontline minis.
Let's ally Smaiden Charge Super while also connecting Pekka to enemy Smaiden pretty well, plus, good protection for archer, and Barbarian arrives late yet again. Miner should be predicted for back line troops, and Wizard stops battle healers, or deals extra damage to smaiden with 2*.
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