Created by Wisegod
Updated Dec 8, 2022
quick cure with healing ranger
At the base of the deck is bringing healing ranger to the maximum level, so that his third level speeds up and heals the whole team. It depends on the opponent you are up against but as a tank you have to place the bowler, taking advantage of his attack power, if the opponent has a tank, like the pekka, you have to support the team with the golden giant, otherwise the mini pekka is placed. The miner is only needed with the dissipate boost to drain energy from opponents such as electric sorcerer, healing ranger, archer queen, etc. I don't feel like recommending a gizmo as it depends a lot on the situation, the important thing is to prevent the enemy from defeating healing ranger
Unfortunately this deck has a big deficit: with this deck it is very difficult to activate the second ability of the royal champion, that of immunity, thus leading to faster defeats against counters deck
This gizmo is especially used in maps with the catapult that sends a mini to the opposite side of the map, so you can defend healing rangers from miners or heavy troops
You need to make the pekka target the mini with the most health, so the others can defeat him faster to focus on the defenders in the backline
Advanced Deck Stats
Upgrade Possibilities (Max per Minis by cost)
- 3 (Max) + 16 remaining elixir7
About This Deck
The deck Multi-healt was created by Wisegod. This deck uses Royal Champion as the hero with Bowler, Healing Ranger, Mini P.E.K.K.A, Golden Giant, and Miner as the supporting units. This puts the total deck cost at 14, DPS at 8.1, and HP at 133.
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