triple carry, one low damage tank and one giga bomb boi.
Deck
![Elixir icon](/clash-mini/res/img/icon-deck-cost.png)
![Sword icon](/clash-mini/res/img/icon-deck-dps.png)
![Heart icon](/clash-mini/res/img/icon-deck-hp.png)
![Ranger](/clash-mini/res/img/classes/ranger.png)
![Saint](/clash-mini/res/img/classes/saint.png)
![Archer Queen](/clash-mini/res/img/units/troops/archer_queen.png)
![Golden Giant](/clash-mini/res/img/units/troops/golden_giant.png)
![Healing Ranger](/clash-mini/res/img/units/troops/healing_ranger.png)
![Giant Skeleton](/clash-mini/res/img/units/troops/giant_skeleton.png)
![Musketeer](/clash-mini/res/img/units/troops/musketeer.png)
![Dart Goblin](/clash-mini/res/img/units/troops/dart_goblin.png)
Guide
Strong AQ deck. Triple carries will help you a lot cause when your AQ goes invis, with that damage boost and it makes your carry invis too. This will make your carries deal more damage and destroy everyone. You have two tanks to protect you against frontlines. Even though HR now targets furthest ally, it helps your tanks and 2nd star will increase the width healing your carries too.
Gizmos
![Pocket Artillery](/clash-mini/res/img/units/gizmos/pocket_artillery.png)
![Pocket Artillery](/clash-mini/res/img/units/gizmos/pocket_artillery.png)
![Archer Queen](/clash-mini/res/img/units/troops/archer_queen.png)
![Golden Giant](/clash-mini/res/img/units/troops/golden_giant.png)
![Healing Ranger](/clash-mini/res/img/units/troops/healing_ranger.png)
![Giant Skeleton](/clash-mini/res/img/units/troops/giant_skeleton.png)
![Musketeer](/clash-mini/res/img/units/troops/musketeer.png)
![Dart Goblin](/clash-mini/res/img/units/troops/dart_goblin.png)
Rocket is OP. If you see Rocket, directly use it.
![Training Camp](/clash-mini/res/img/units/gizmos/training_camp.png)
![Training Camp](/clash-mini/res/img/units/gizmos/training_camp.png)
![Archer Queen](/clash-mini/res/img/units/troops/archer_queen.png)
![Golden Giant](/clash-mini/res/img/units/troops/golden_giant.png)
![Healing Ranger](/clash-mini/res/img/units/troops/healing_ranger.png)
![Giant Skeleton](/clash-mini/res/img/units/troops/giant_skeleton.png)
![Musketeer](/clash-mini/res/img/units/troops/musketeer.png)
![Dart Goblin](/clash-mini/res/img/units/troops/dart_goblin.png)
AQ and Dart gob will go insane.
![Hot Pot](/clash-mini/res/img/units/gizmos/hotpot.png)
![Hot Pot](/clash-mini/res/img/units/gizmos/hotpot.png)
![Archer Queen](/clash-mini/res/img/units/troops/archer_queen.png)
![Golden Giant](/clash-mini/res/img/units/troops/golden_giant.png)
![Healing Ranger](/clash-mini/res/img/units/troops/healing_ranger.png)
![Giant Skeleton](/clash-mini/res/img/units/troops/giant_skeleton.png)
![Musketeer](/clash-mini/res/img/units/troops/musketeer.png)
![Dart Goblin](/clash-mini/res/img/units/troops/dart_goblin.png)
Think of it as another high damage mini if against SK and Countess.
![Musketeer](/clash-mini/res/img/units/troops/musketeer.png)
![Dart Goblin](/clash-mini/res/img/units/troops/dart_goblin.png)
![Archer Queen](/clash-mini/res/img/units/troops/archer_queen.png)
![Healing Ranger](/clash-mini/res/img/units/troops/healing_ranger.png)
![Golden Giant](/clash-mini/res/img/units/troops/golden_giant.png)
![Giant Skeleton](/clash-mini/res/img/units/troops/giant_skeleton.png)
Created Feb 18, 2023 by UpperMembership5167
![NOFF](/clash-mini/res/img/mini_creator_logo.png)
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 7
About This Deck
The deck AQ triple carry was originally created on Feb 18, 2023 by UpperMembership5167. This deck uses Archer Queen as the hero with Golden Giant, Healing Ranger, Giant Skeleton, Musketeer, and Dart Goblin as the supporting units. This puts the total deck cost at 15, DPS at 6.8, and HP at 137.
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