SK magic archer
Created by applecuteneee
Updated Mar 25, 2023
great skelton king magic archer
Magic archer can be pretty much upgraded to max to be ur carry against any matchup except sheild maiden. Make sure to place him away from others to be well protected from splash as he has his invisibility to keep him from being targeted.
Miner is not meant to take out backline but actually to help magic archer piercing with it. Also to dissipate key backline win cons of enemies.
Ice wizard can be used to slow enemy treats.
Pekka is the other win con of this deck, key to heroes like shield maiden, wave master and countess.
Guard is good to tank with his clash and also the death sheild. It can clutch many games.
Against Archer queen upgrade guard, he tanks a lot while queen and her team goes invisible. Magic archer and miner could also be key to winning. Against Barbarian King try to get magic archer lineup kills as he is key in winning. Ice wizard to slow barb king. Against Monk make sure miner doesn't get cancelled, skeleton king and pekka don't get one shot too early by using guard to tank first monk shot, try getting skeleton king to isolate monk. Ice wizard can also slow down monk.
Against Wave master and sheild maiden upgrade pekka as maxed pekka connected onto either hero is usually a win. Wave master usually has giant skeleton that would be launched onto ur side. Try upgrading minis to survive the bomb. Ice wizard can also be key to stopping battle healer sheild maiden decks.
Against countess upgrade pekka and don't keep too many minis low hp or countess could farm kills and win. Skeleton king is key to winning against countess.
Against other skeleton kings make sure to not isolate ur minis.
Against royal champion, who even plays her she's bad.
Definitely the best gizmo for the deck. Sauna in either corner and make magic archer die early to respawn and destroy the whole enemy team. It's really broken if u haven't tried it. Magic archer should be upgraded to 2 star (don't upgrade the invis as u want magic archer to be taken out and respawned). Keep other troops and tanks backline and not too low hp or they accidentally die first. Same thing could be done with pekka in the front instead of magic archer. However I recommend not using this against barb king as he has that immunity and also usually archer is in barb king decks and would destroy sauna before magic archer can respawn.
both rocket and pump are also good. place rocket here (can be mirrored to the other tile). protect it with tanks.
In either corner works. place magic archer in other corner. Use pump if there is king tower compared to sauna or rocket.
Other gizmos that could be decent are: Hot pot (place at corners), pancaker (heal SK), training camp (place magic archer on either side of it) and king tower (if u want to destroy enemies gizmo). I would not recommend saint mirror (unless against Monk but others are still better), war toot (maybe against wave master) and strongly against mucho puncho (never really works to protect magic archer)
use rocket if possible. upgrade magic archer.
get ice wiz onto barb king. miner and magic archer to take out backline.
just upgrade pekka ice wiz and maybe miner
Created Mar 25, 2023 by applecuteneee
Advanced Deck Stats
Upgrade Possibilities (Max per Minis by cost)
About This Deck
The deck SK magic archer was created by applecuteneee. This deck uses Skeleton King as the hero with Magic Archer, P.E.K.K.A, Ice Wizard, Miner, and Skeleton Guard as the supporting units. This puts the total deck cost at 14, DPS at 5.3, and HP at 56.
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