Noff uses cookies and collects your device’s advertising identifier and Internet protocol address. These enable personalized ads and analytics to improve our website. Learn more or opt out: Privacy Policy

ANNOUNCEMENT BANNER
Dismiss

Natureborn Human Stun

Natureborn

Created by HotColdCocoa
Updated Apr 1, 2023

0
486 views

Stun lock and infinite spawns

Deck

Avg CostElixir icon2.8
Avg DPSSword icon1.05
Avg HPHeart icon21.17
Mage3
Clan2
Undead2
Natureborn
Electro Wizard
Witch
Skeleton Guard
Knight
Wizard

Guide

For your core strat use witch to counter burst damage and anti stun and E-Wiz for the rest. Round 1-E-Wiz and guard|Witch and knight.
Round 2-Level up current units for gizmo or place down the opposite units in round 1.
Round 3-Finish your development or level up either of your 4 elixir minis.
Round 4/5-Max out your 4 elixir minis and play around your gizmo.
Wildcard:Your Wizard is mainly for anti heal so try not to place him unless you need some extra damage when using animal form or to counter a stalemate against healers or mirror match ups.

Gizmos

SaunaSauna
Sauna
Natureborn
Electro Wizard
Witch
Skeleton Guard
Knight
Wizard

This is the only interesting gizmo strat, which is to sacrifice the E-Wiz if you want a surprise attack against your opponent. Only use in difficult match ups.

Counters

VS.Shield MaidenShield MaidenTwo Swords
Natureborn
Electro Wizard
Witch
Skeleton Guard
Knight
Wizard

Against a healing shield maiden, she will have a lot more health then you and will be able to win the overtime easily. Make sure to max out your Wizard and anti heal tf out of her.

VS.MonkMonkTwo Swords
Natureborn
Electro Wizard
Witch
Skeleton Guard
Knight
Wizard

Max out your Witch and try to place all your minis down to counter his supporting cards using AOE

VS.FishermanFishermanTwo Swords
Natureborn
Electro Wizard
Witch
Skeleton Guard
Knight
Wizard

Keep units away from the back lines or risk them being pulled in.

VS.Wave MasterWave MasterTwo Swords
Natureborn
Electro Wizard
Witch
Skeleton Guard
Knight
Wizard

Level up the knight to pull whatever unit he throws over as the taunt works on the wave master as well as his unit being thrown.

Natureborn Human Stun
Knight
Skeleton Guard
Natureborn
Wizard
Electro Wizard
Witch

Created Apr 1, 2023 by HotColdCocoa

NOFF

Advanced Deck Stats

Elixir Distribution

Deck Cost

14

Remaining Elixir

22

Upgrade Possibilities (Max per Minis by cost)

  • 2 Elixir iconSkeleton GuardKnight
    6Star (Max) + 10 remaining elixir
  • 3 Elixir iconWitchWizard
    6Star (Max) + 4 remaining elixir
  • 4 Elixir iconElectro Wizard
    3Star (Max) + 10 remaining elixir

About This Deck

The deck Natureborn Human Stun was created by HotColdCocoa. This deck uses Natureborn as the hero with Electro Wizard, Witch, Skeleton Guard, Knight, and Wizard as the supporting units. This puts the total deck cost at 14, DPS at 6.3, and HP at 127.

Be sure to support your favorite decks and creators by upvoting their builds, videos, and anything else they share that you find useful. Check out the profile page of HotColdCocoa for more of their builds.

Want to create your own deck to share? Head over to our Deck Builder and show everyone what you can do!

Delete Deck

Are you sure you want to delete this deck?

Report Deck

Are you sure you want to report this deck?

Login

Please login or create a free account to save and vote on decks.

Login
Share

Share this deck with others!