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Electro Nature Born

Natureborn

Created by Incineroar
Updated Apr 27, 2023

0
285 views

Energy farm!!Lots and lots of energy!!

Deck

Guide

Place Electro, Wizard next to nature born, which are born, will give Electro Wizard energy. Electro Wizard will give nature born energy after upgrading Electro, Wizard second ability, sword master should be next to electro wizard to also charge up his super. Archer on the other side of the board should be opposite any countess or bandit, invert the positions, so that archer is farthest away from countess or bandit. Valkyrie is main tank. Upgrade her healing, but priority is to upgrade Electro Wizard to max. Do not upgrade Guard, in fact, do not put any stars on him at all, you may also upgrade sword masters, stun ability.

Gizmos

War TootWar Toot
War Toot
Natureborn
Electro Wizard
Archer
Swordsman
Skeleton Guard
Valkyrie
Training CampTraining Camp
Training Camp
Natureborn
Electro Wizard
Archer
Swordsman
Skeleton Guard
Valkyrie

Do not out of the positioning of the troops as this movie review, exposed to bandit and countess only invert the positions

Hot PotHot Pot
Hot Pot
Natureborn
Electro Wizard
Archer
Swordsman
Skeleton Guard
Valkyrie
Electro Nature Born
Skeleton Guard
Valkyrie
Natureborn
Electro Wizard
Swordsman
Archer

Created Apr 27, 2023 by Incineroar

NOFF

Advanced Deck Stats

Elixir Distribution

Deck Cost

14

Remaining Elixir

22

Upgrade Possibilities (Max per Minis by cost)

  • 2 Elixir iconArcherSkeleton Guard
    6Star (Max) + 10 remaining elixir
  • 3 Elixir iconSwordsmanValkyrie
    6Star (Max) + 4 remaining elixir
  • 4 Elixir iconElectro Wizard
    3Star (Max) + 10 remaining elixir

About This Deck

The deck Electro Nature Born was created by Incineroar. This deck uses Natureborn as the hero with Electro Wizard, Archer, Swordsman, Skeleton Guard, and Valkyrie as the supporting units. This puts the total deck cost at 14, DPS at 8.3, and HP at 133.

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