Created by yl_sinnay
Updated May 4, 2023
Distract enemy troops while keeping natureborn alive
1. Leave natureborn at the back in her human form (recommended).
2. Round 1: place electro wizard and knight as shown. This is recommended if your opponent’s hero is skeleton king and has another Valkyrie.
3. Round 2: place Valkyrie and bowler behind the knight to his right.
4: Round 3: sell the bowler or place him right next to the knight as shown. If you sold the bowler for 3 elixir, place the bandit behind the spot where the bowler used to be, and upgrade the knight and Valkyrie for deploying a war toot if it shows up. Otherwise, just place the bandit as shown.
The war toot will give all minis and the natureborn its effect. Leave the knight right in front of the gizmo so that he can taunt enemies and protect the gizmo at the same time as he has high HP.
Advanced Deck Stats
Upgrade Possibilities (Max per Minis by cost)
- 3 (Max) + 14 remaining elixir65
About This Deck
The deck Natureborn protection was originally created on May 4, 2023 by yl_sinnay. This deck uses Natureborn as the hero with Bandit, Electro Wizard, Knight, Bowler, and Valkyrie as the supporting units. This puts the total deck cost at 16, DPS at 8.1, and HP at 161.
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