The Backline Menace (1200+)
Created by SweatshopOwner
Updated May 7, 2023
Do you like seeing entire teams stunned constantly and drained of energy? Try this.
Start out in the corner, and set up a base from where you will comfortably rain electricity and dashing Bandits down on your foes.
This deck shines in a decent amount of situations, more so if your enemy lacks burst damage. You've got enough healing and energy to spam stuns and steal the enemy's energy too.
The starting combo depends on your enemy's hero. Consider starting with bandit against Monk, SK, and Countess. Otherwise, Electro Wizard is the play.
Miner clears the backline, Bandit dashes endlessly, Electro Wizard stuns. Your backline is protected from all melee attacks.
1st round priority if possible, if successful prioritize maxing out your Bandit. Use the Guard to draw aggro.
Monk has enough health (and a sizeable one-shot) to pose a massive threat. He can instantly kill your troops, so you need to either kill him quicker or drain his energy.
Miner. If possible, max him out. If not, focus on draining the AQ's energy.
Advanced Deck Stats
Upgrade Possibilities (Max per Minis by cost)
- 9 (Max) + 4 remaining elixir5
About This Deck
The deck The Backline Menace (1200+) was created by SweatshopOwner. This deck uses Natureborn as the hero with Electro Wizard, Bandit, Miner, Skeleton Guard, and Ice Wizard as the supporting units. This puts the total deck cost at 14, DPS at 7.8, and HP at 129.
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