Mass control Deck, Archer carry
Deck
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Magic Archer](/clash-mini/res/img/units/troops/magic_archer.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
Guide
With this maze I suggest to either protect and max archer, or max Mega Knight for more mass control/stuns
Gizmos
![War Toot](/clash-mini/res/img/units/gizmos/war_toot.png)
![War Toot](/clash-mini/res/img/units/gizmos/war_toot.png)
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Magic Archer](/clash-mini/res/img/units/troops/magic_archer.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
Simply try to tank for your back, so the archer cleans the fight
![Training Camp](/clash-mini/res/img/units/gizmos/training_camp.png)
![Training Camp](/clash-mini/res/img/units/gizmos/training_camp.png)
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Magic Archer](/clash-mini/res/img/units/troops/magic_archer.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
Whit this you want to protect the archer and let him hit as much as possible
![Hot Pot](/clash-mini/res/img/units/gizmos/hotpot.png)
![Hot Pot](/clash-mini/res/img/units/gizmos/hotpot.png)
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Magic Archer](/clash-mini/res/img/units/troops/magic_archer.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
Whit the hot pot, what you mostly want is just wait till it turns on, so it's carry while the others tank/stun
Counters
![Archer Queen](/clash-mini/res/img/units/troops/archer_queen.png)
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Magic Archer](/clash-mini/res/img/units/troops/magic_archer.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
![Bowler](/clash-mini/res/img/units/troops/bowler.png)
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Magic Archer](/clash-mini/res/img/units/troops/magic_archer.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
![Royal Ghost](/clash-mini/res/img/units/troops/royal_ghost.png)
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Magic Archer](/clash-mini/res/img/units/troops/magic_archer.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
![Knight](/clash-mini/res/img/units/troops/knight.png)
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
![Magic Archer](/clash-mini/res/img/units/troops/magic_archer.png)
Created May 8, 2023 by HealingCookie940499
![NOFF](/clash-mini/res/img/mini_creator_logo.png)
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 9
(Max) + 4 remaining elixir
5
About This Deck
The deck Wave master stuns & archer carry was created by HealingCookie940499. This deck uses Wave Master as the hero with Knight, Magic Archer, Miner, Mega Knight, and Ice Wizard as the supporting units. This puts the total deck cost at 14, DPS at 8.7, and HP at 174.
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