Stack up clash abilities to get yourself a headstart, win with SK + SM.
Deck






Guide
⚠️THIS DECK IS BEING COSTANTLY UPDATED AND REVIEWED WITH THE META CHANGES - this deck is updated to July 14th.⚠️
~if you liked this deck and you think it could be useful for others, please consider upvoting<3~
🫧INTRODUCING STATEMENT🫧
💞First of all, thank you all for your support on my Shield Maiden 2x Healer deck!!! It was awesome seeing so many people picking up the deck and playing against them. Obviously, with the new update that deck is probably outdated (even though i just played against someone using it today), but it got me to a top 500 finish in the global leaderboard :)
The new update is probably the biggest one i've ever seen since i started playing the game one year ago, and personally it was a major shook. I'm not yet sure whether i like it or not, i've played duel and i practiced with my friends, but i'm not yet sure i like this update and that this is the best for the game, at least as we knew it.
To end this statement, i'm not sure that i will publish decks for some time, because the meta right now is so volatile and depends so much on magic tiles.
🫧THE DECK🫧
After several days of testing the new heroes, minis, magic tiles and meta, i came up with this deck that SHOULD (but i can't guarantee for the things i said in my introducing statement) be okay with matchups against the most viable heroes.
✳️STRATEGY:
To cut this short: you'll always be able to throw 1st round. Play without upgrading fast, take your time and try to figure out the best minis and setup.
The main strategy is to play the game patiently and slowly in the first 1 or 2 rounds to understand the enemy troops' positioning, and then strike his setup by combining Prince's and Spear Goblin's clash abilities with the rest of your minis.
For clarity, this is a general setup guide:
🔸️Skeleton King --> Center
🔸️Prince + Spear Goblin --> Clash (Prince for backline)
🔸️ Ice Wizard --> CC
🔸️Royal Ghost --> Clash + DPS + Solo clutch potential.
🔸️Fisherman --> Backline/CC
✴️UPGRADE GUIDE✴️
THIS IS A GENERAL UPGRADE GUIDE. Please prioritize what your specific game and matchup needs rather than this guide. This is just to point out what generally are the best upgrades.
🔸️FISHERMAN: 3⭐️-->1⭐️ (2⭐️ based on context).
🔸️PRINCE: 1⭐️ --> 2⭐️ (useful for backline, gets to 10 DMG per hit).
🔸️SPEAR GOBLIN: 1⭐️ --> 3⭐️ (-->2⭐️)
🔸️ICE WIZARD: 1⭐️-->2⭐️ (3⭐️ to prevent Clash abilities).
🔸️ROYAL GHOST: 1⭐️ --> 3⭐️ (2⭐️ if you want to rely a lot on him).
Counters







DON'T LINE UP YOUR CLASH TROOPS AGAINST MONK. His silencing clash will prevent your troops from triggering their clash ability. It's much safer to wait a round to see where Monk is placed to then setup your minis correctly.
YOU CAN USE FISHERMAN 2⭐️ TO PULL MONK WITHOUT LINING FISHERMAN UP WITH THE MONK.







Electro Wizard is pretty strong right now in the meta, so my advice is to wait until it's placed to either strike him with Prince + Spear Goblin or to make the Prince run to the backline with his 2⭐️.







Ice Wizard is a tough counter for this deck, especially for his Clash-Immunity upgrade (His 3⭐️). You can lose games just because of the opponent's Ice Wizard, so play wisely and don't underestimate him.







Don't focus your clash abilities on troops like Skeleton Guard, Knight, Golden Giant, Giant Skeleton etc.
Skeleton King and Ghost are most of the time enough to deal with those, but if you struggle you can use Prince's Charge to stun and knock them back.







Countess has been really in the meta recently, so my best advice is to focus on the center, striking her with Clash abilities as well.
I recommend upgrading Ghost (1⭐️ + 3⭐️).






Created Jun 6, 2023 by stezio

Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 6
(Max) + 9 remaining elixir
3(Max) + 12 remaining elixir
5About This Deck
The deck S7 SK CLASH DESTROYER - 3.0 was originally created on Jun 6, 2023 by stezio. This deck uses Skeleton King as the hero with Royal Ghost, Fisherman, Prince, Ice Wizard, and Spear Goblin as the supporting units. This puts the total deck cost at 15, DPS at 11.6, and HP at 142.
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