Deck
![Monk](/clash-mini/res/img/units/troops/monk.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Healing Ranger](/clash-mini/res/img/units/troops/healing_ranger.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
Guide
1. MK and Miner/ice wiz
2.Battle healer/upgrade MK and upgrade ice wiz
3.bring healer on field and upgrade
4. change positions when you need
important: Upgrade often the battle healer and MK then its Op
How to upgrade:
MK: 2,1,3
Battle Healer: 2,1,3 or 1,2,3
ice wiz: 1,2,3
miner: 1,3,2
healing ranger: 3,2,1
Gizmos
![War Toot](/clash-mini/res/img/units/gizmos/war_toot.png)
![War Toot](/clash-mini/res/img/units/gizmos/war_toot.png)
![Monk](/clash-mini/res/img/units/troops/monk.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Healing Ranger](/clash-mini/res/img/units/troops/healing_ranger.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
![Mucho Puncho](/clash-mini/res/img/units/gizmos/mucho_puncho.png)
![Mucho Puncho](/clash-mini/res/img/units/gizmos/mucho_puncho.png)
![Monk](/clash-mini/res/img/units/troops/monk.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Healing Ranger](/clash-mini/res/img/units/troops/healing_ranger.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
Counters
![Witch](/clash-mini/res/img/units/troops/witch.png)
![Monk](/clash-mini/res/img/units/troops/monk.png)
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Healing Ranger](/clash-mini/res/img/units/troops/healing_ranger.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
Take the miner in the row of the witch and upgrade miner to 2,1,3
![Mega Knight](/clash-mini/res/img/units/troops/mega_knight.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Monk](/clash-mini/res/img/units/troops/monk.png)
![Ice Wizard](/clash-mini/res/img/units/troops/ice_wizard.png)
![Healing Ranger](/clash-mini/res/img/units/troops/healing_ranger.png)
![Miner](/clash-mini/res/img/units/troops/miner.png)
Created Jun 8, 2023 by Marlon
![NOFF](/clash-mini/res/img/mini_creator_logo.png)
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 6
(Max) + 9 remaining elixir
3(Max) + 12 remaining elixir
5About This Deck
The deck Monk MK Heal was created by Marlon. This deck uses Monk as the hero with Mega Knight, Battle Healer, Healing Ranger, Miner, and Ice Wizard as the supporting units. This puts the total deck cost at 15, DPS at 6.4, and HP at 172.
Be sure to support your favorite decks and creators by upvoting their builds, videos, and anything else they share that you find useful. Check out the profile page of Marlon for more of their builds.
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