Stun indefintely all ennemies and make troops immortal
Deck






Guide
DISCLAIMER :
Even if the winrate with this deck is really good, the setup time is pretty long due to high cost wich leads to long matches since 70% of them will be 3-2.
ROLE OF EVERY TROOP :
Golden giant is here to slow/stop the ennemies advance.
Skeleton gard is adding to the defense and helps the golden giant survive.
Swordsman benefits from the heal and energy boost to quickly get his super stay alive for the whole round.
The witch will either be your most important troop or almost useless depending of the matchup but is ESSENTIAL against monk, she will basically replace the frontline with her skeletons if it collapses and even if they doest manage to kill ennemy troops, they will prevent the backline from any attacks thus making you almost sure to win at sudden death.
Electro wizard is the troop you're gonna want to uppgrade quickly so he can stun to compensate your lack of damage and let natureborn heal all troops.
Naturborn is obviously the center of the strategy with her super that heals allies while ennemies are stun and gives energy so the electro wizard can stun even more, the witch to summon an ARMY of skeletons and the swordsman deal insane damage. She will also make you win with sudden death if your damage output wasnt enough
FIRST ROUND :
Place the golden giant and give him his first ability (heal when stun)
SECOND ROUND :
Since you lost the first round, place the electro wizard and give him his second ability (+stun) or if against monk place the witch
THIRD-LAST ROUND :
You might have won this time, now you can be creative and adapt to the opponent's deck but i advise you to buy all other troops(skeleton guard + witch then swordsman) while uppgrading the electro wizard if needed and then uppgrade once or twice the skeleton guard, once the swordsman(+ super hits) and then another time later(boast : max energy) and as much as needed for the witch.






Created Jul 12, 2023 by Wootl

Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 3
(Max) + 15 remaining elixir
73(Max) + 9 remaining elixir
About This Deck
The deck Natureborn heal n stun was originally created on Jul 12, 2023 by Wootl. This deck uses Natureborn as the hero with Golden Giant, Swordsman, Skeleton Guard, Electro Wizard, and Witch as the supporting units. This puts the total deck cost at 15, DPS at 7.5, and HP at 145.
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