Counters most of the bandit counter decks and the bandit itself.
Deck
Guide
Alright this deck seems bad but is broken af and is insane season quest grinder i did like 10+ quest in the span of 5-6 games
This deck allows wave master and bandit to go insane but not only that bandit is also a bait for the oppponet to focus all their troops on the bandit then allows magic archer and dart goblin to go ham with the pekka as a great tank.
(i have not played this enough to now the best way to play it but for the most part this guide is great. you should adapt as the possibilities with this deck are endless.)
1st round. Place your bandit behind wave master as shown. if no bandit then place a pekka where shown
2nd round. if u lost simply upgrade bandit to 1 and 2. You can place the dart goblin if u want but you could save which is risky. If your facing a grand warden instead place your dart goblin and upgrade 1 and 3. also if u can afford buy bandits 1st ability if your facing bandit if not u can upgrade to 2nd but 1st is better most of the time.
3rd round. If u won both rounds using bandit 1 and 2 u can max bandit out to try and 3-0. You can also get dart 1 and 2 or place ice wiz for bandit and get a magic archer but magic archer may die Heres the cool part now. Likely since the opponets elixer is focused on your bandit and is together u can magic archer 2 or 3 or max the dark goblin and place Ice wiz a 30% slow if there playing bandit and its to powerful. U can also place magic arch after maxing dart golbin.
4th round expand on what the enemy has. If there troops are stuck together u can magic archer 2 if they have weak troops if they have strong tanky troops do 3 but 1 is also possible depending on what there playing
5th counter what your enemy has. determend what u need. slow and control from ice wiz? tank from pekka?
THINGS TO UNDERSTAND.
Bandit will be the main key to this deck as u may win with it. the point is to use the bandits op and distract the oppenet with it then punish them for it. sometimes they are unable to stop the bandit and u are able to without any of the other troops.
I did not mention pekka at all in the guide. Why? Pekka is ment to tank and is a late game troop to use in 4 and 5. BUT DONT HESITATE TO USE HIM. he can be used in the first round if u never get bandit. No kidding. I also they might focus on the pekka which will allow the bandit to go ham as the pekka tanks everything from ice wiz slows to legit everything.
Dart is here to counter decks that dont have bandit or gw. Magic archer can be dangerous as they are abile to line everything up.
U can switch the magic archer with ice wiz if needed to line it up. also possible to put him one tile up but that does make weaker to princes bowlers and more.
Weakness to this deck is bowler and prince as they can kill the magic archer so u may wanna watch out for them. if your facing AQ (archer queen) switrch the spots for dart goblin and magic archer or u can do the same with ice wiz
Created Aug 25, 2023 by greatestgamer
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 3 (Max) + 13 remaining elixir3 (Max) + 10 remaining elixir4
About This Deck
The deck Bandit combo suprise was originally created on Aug 25, 2023 by greatestgamer. This deck uses Wave Master as the hero with Bandit, Ice Wizard, P.E.K.K.A, Dart Goblin, and Magic Archer as the supporting units. This puts the total deck cost at 17, DPS at 12.8, and HP at 166.
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