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Natureborn Push


Created by Dastardly
Updated Nov 9, 2023


Overpower your opponent with damage whilst also outhealing them




It's super is the biggest way to deal damage in this deck, because the x2 multiplier will double the damage of both the mini pekka and the dagger goblin whilst natureborn and knight take the damage.

It's not going to last all round, so it's aimed to absorb most of the starting damage to set up the strategy

Dagger Goblin:
Your main DPS. Dagger goblin will need to kill things a lot in order to build up its boast

Mini Pekka:
The main focus for the mini pekka is to steal the energy from the frontline tanks and the heroes that sit forward. Use it as a counter for these

You'll want to save this one up because of its ability to kill backline minis. Antihealers like wizard will be what you'll use archer for

Remove the threat. Prince in this deck is only there to push back the threat to your push, and removing it from play early on will let you control middle easier, or even clean up the frontline faster before moving to the back.

Round 1:
Natureborn in front row, and Dagger Goblin second row from the back, one column to the left or right. Give dagger goblin the boast and if you can, then also get it the injury ability. it's crucial to set up the dagger goblin's rampage early.

Round 2: Now you want to place your mini pekka and give it dissipate. if the opponent is playing grand warden or their frontline mini has no energy, give it the crit chance instead. if you lost round 1, then get it the second ability as well.

Round 3: If you're winning 2 - 0, then just max out mini pekka and watch. If it's 1 - 1, max out mini pekka and dagger goblin. if it's 0 - 2, then max out mini pekka and dagger goblin, then place archer with its third upgrade and position it to target their backline nuisance.

Round 4: If you're winning 2 - 1, make your archer 2 stars with the first and third upgrade. If you're losing 1 - 2, max out archer and place knight to disturb the opposition, or have your acher at 2 stars and use prince to push back the threat.

Round 5: You should have a maxed out mini pekka, maxed out dagger goblin, maxed out archer, and a prince with 1 star or a maxed out knight. Alternatively, you could have a 0 star prince and a knight with the second upgrade.


VS.Pink FuryPink FuryTwo Swords
Dagger Goblin
Mini P.E.K.K.A

prince locks onto pink fury to stop it from being a pain at the start. mini pekka will then maybe lock onto pink fury to further inconvenience it.

Natureborn Push
Mini P.E.K.K.A
Dagger Goblin

Created Nov 9, 2023 by Dastardly


Advanced Deck Stats

Elixir Distribution

Deck Cost


Remaining Elixir


Upgrade Possibilities (Max per Minis by cost)

  • 2 Elixir iconArcherDagger GoblinKnight
    9Star (Max) + 5 remaining elixir
  • 3 Elixir iconMini P.E.K.K.A
    3Star (Max) + 14 remaining elixir
  • 4 Elixir iconPrince
    3Star (Max) + 11 remaining elixir

About This Deck

The deck Natureborn Push was created by Dastardly. This deck uses Natureborn as the hero with Archer, Dagger Goblin, Knight, Mini P.E.K.K.A, and Prince as the supporting units. This puts the total deck cost at 13, DPS at 9.8, and HP at 126.

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