GW Mages with Elixir
Created by EnnCM
Updated Jan 12, 2024
Try to get both Elixir Minis out first round.
Drop GW to back row after you know he doesn't have Clash Mini lined up there.
Ideally, EWiz between Wizard and GW. Ice Wiz next to GW to shield more.
3rd upgrade on Defuser synergizes nicely with 1st upgrade, to disarm faster.
Sell off Defuser last round if needed, but he's also nice to have to place where a block is needed.
Wizard and EWiz are your main units.
#1 is your main upgrade, as Rage is great, but if you're facing any Minis that stun, slow, freeze, taunt, pull, or knockback, with their abilities, you'll NEED this.
#2 is handy against decks with smaller troops, such as the Countess Goblin deck.
#3 is idea for clone tile.
Advanced Deck Stats
Upgrade Possibilities (Max per Minis by cost)
- 6 (Max) + 10 remaining elixir6 (Max) + 4 remaining elixir3 (Max) + 10 remaining elixir
About This Deck
The deck GW Mages with Elixir was originally created on Jan 6, 2024 by EnnCM. This deck uses Grand Warden as the hero with Wizard, Electro Wizard, Ice Wizard, Lumberjack, and Defuser as the supporting units. This puts the total deck cost at 14, DPS at 8.5, and HP at 111.
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