SK Double Iso
Created by Gishybear
Updated Jul 6, 2022
Double Iso = 6 Dmg To One Unit
3 star royal ghost...... but do it w/ skill. The amount of value Magic Archer gives you (without even upgrading it) is insane! Bowler and Spear Goblin are in the deck to scare off your opponent from using any of the special map tiles. Giant Skeleton is probably the best front-line "tank" currently.
This deck is at its peak w/ a lvl 8 or above Skeleton King.
If you have any questions comment on my video and i'll respond.
Almost every AQ player is playing the witch, and most players play their witch in either the 2nd or 4th row, so I would recommend putting your Magic Archer in one of those rows to do dmg to the witch.
you should just win..... also against Shield Maiden.
<-that's a "W" not positioning
I havent seen alot of bk players but I would assume bk players run e-wiz so, just 3 star royal ghost by round 4, and DONT let the game go to round 5 because a 3 star e-wiz makes it a 45/55 matchup.
When you play against the WM utilize the invisibility og your royale ghost to make your Magic Archer invis. If a player also runs Spear Goblin, just put you Giant Skeleton in front of the Magic Archer to prevent it from dying off rip.
Block your Skeleton King so the monk's 1st super doesn't hit your Skeleton King.
About This Deck
The deck SK Double Iso was created by Gishybear. Be sure to support your favorite decks and creators by upvoting their builds, videos, and anything else they share that you find useful. Check out the profile page of Gishybear for more of their builds.
This deck uses Skeleton King as the hero with Giant Skeleton, Bowler, Magic Archer, Spear Goblin, and Royal Ghost as the supporting units. This puts the total deck cost at 15, DPS at 4.2, and HP at 49.
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