Keep powerful enemies at bay by stunning, using royal synergy to keep troops alive
Deck






Guide
Deck built around the Wave Master, he will win or lose the game for you so use him carefully. Almost always worth getting the Tier II hero upgrade for more damage and stun - especially useful for hero 1v1s at the end.
Musky is generally your most valuable troop for her stunning power. Should upgrade at least twice most games.
Knight and Royal Guard can come out in early rounds, only upgrade as necessary and with extra elixir. Both should be used with the goal of extending Musky and Wave Master's life.
Prince is great for quick damage and getting rid of annoying enemies. You can often only afford one upgrade, so choose wisely. "Pony Fights On" can be very useful for stunning annoying Heros or troops. Play Prince on round 3 or 4.
Important to get ALL 4 royals down for dmg protection.
Good to get swordsman down by end of game for Synergy. Can be useful if you need more damage and energy.
Fun Free to play deck that got me to 2400+






Created Feb 26, 2024 by FlyingBarbarian463425

Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 6
(Max) + 10 remaining elixir
6(Max) + 4 remaining elixir
3(Max) + 10 remaining elixir
About This Deck
The deck Wave Master Royal Control (F2P) was originally created on Feb 26, 2024 by FlyingBarbarian463425. This deck uses Wave Master as the hero with Knight, Musketeer, Royal Recruit, Swordsman, and Prince as the supporting units. This puts the total deck cost at 14, DPS at 8, and HP at 164.
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