Monk : Fisher man Battle healer
Created by turboslomoe
Updated Nov 15, 2022
Monk's ability cycle
This deck as gotten me from 900-1300 trophies. I tried it again in this meta and it is still as powerful. Trust the process.
-you may have difficulty taking out your opponent's ranged minis placed at the back. Get your Miner asap, and upgrade him accordingly.
-Try and pull a tank or important minis with your Fisherman, so you can finish them off early with your Monk, by placing them next to each other.
- protect your Monk with the Knight, By uprgading the Knight's "Mocking" ability (2nd ability).
-Always place the Battle Healer close to your Monk, so he can keep on Striking.
- Stunt ( Musketeer.)
- musketeer for the stunt she gives you.
You can upgrade her 1st ability, but it is not a priority.
Try and catch a ranged unit with your Fisherman, upgrade your Miner quickly.
-Try and pull the Royal Ghost Using your Fisherman.Neutralise him quickly with the Monk.
-Place your Knight in front of theRoyal Ghost and use his 2nd ability (Mocking) so the Monk doesn't have to deal with him.
-If possible, place the Battle Healer far away and the Musketeer close to each other. So the musketeer can be the last mini alive and keep on stunning the Royal Ghost while hw is moving towards her.
-Pull him with you Fisherman
-Use the Knight's Moking Ability, so the Monk stays alive to finish the P.E.K.K.A.
-Place the Battle Healer a little bit foward to keep The Knight alive as long as possible.
About This Deck
The deck Monk : Fisher man Battle healer was created by turboslomoe. Be sure to support your favorite decks and creators by upvoting their builds, videos, and anything else they share that you find useful. Check out the profile page of turboslomoe for more of their builds.
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