Very Good defense and good DMG
Deck
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Barbarian](/clash-mini/res/img/units/troops/barbarian.png)
![Archer](/clash-mini/res/img/units/troops/archer.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Wizard](/clash-mini/res/img/units/troops/wizard.png)
![Giant Skeleton](/clash-mini/res/img/units/troops/giant_skeleton.png)
Guide
You gonna be mad if the opponent choce's contess-
Use the second star of wave master because the DMG is good and the heal too, try to be calm and not upgrade to much the wizard (only the barbarian gonna be 3 stars) the giant skeleton is a couter of pekka,monk and mage/ice mage (because stun and for the mage's, damage) the battle healer is only the first upgrade and protect the archer and mage (extra heal) the archer and the mage is for extra damage because this deck is full defensive but, if you upgrade the archer to 3 stars you gonna have 88% win (LoL idk i only select a percentage of this)
REMEMBER
I am a begginer making decks for begginer's
Sorry for the bad english i am a brazilian :)
Magic Tiles
![Clone](/clash-mini/res/img/units/tiles/clone.png)
Clone a Troop with 30% HP
Clone a Troop with 30% HP
Clone the giant skeleton (he is a monster with the first 2 stars :0) he can kill ez the countess (with the WM)
Counters
![Countess](/clash-mini/res/img/units/troops/countess.png)
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Barbarian](/clash-mini/res/img/units/troops/barbarian.png)
![Archer](/clash-mini/res/img/units/troops/archer.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Wizard](/clash-mini/res/img/units/troops/wizard.png)
![Giant Skeleton](/clash-mini/res/img/units/troops/giant_skeleton.png)
Protect the barbarian and the healer, bcs the countess is a monster immortal your unique chance to kill them is your hero and the barbarian
![Giant Skeleton](/clash-mini/res/img/units/troops/giant_skeleton.png)
![Barbarian](/clash-mini/res/img/units/troops/barbarian.png)
![Wizard](/clash-mini/res/img/units/troops/wizard.png)
![Wave Master](/clash-mini/res/img/units/troops/wave_master.png)
![Battle Healer](/clash-mini/res/img/units/troops/battle_healer.png)
![Archer](/clash-mini/res/img/units/troops/archer.png)
Created Feb 5, 2024 by Yzuss
![NOFF](/clash-mini/res/img/mini_creator_logo.png)
Advanced Deck Stats
Elixir Distribution
Deck Cost
Remaining Elixir
Upgrade Possibilities (Max per Minis by cost)
- 6
(Max) + 10 remaining elixir
6(Max) + 4 remaining elixir
3(Max) + 10 remaining elixir
About This Deck
The deck Best WM deck for begginers was originally created on Feb 5, 2024 by Yzuss. This deck uses Wave Master as the hero with Barbarian, Archer, Battle Healer, Wizard, and Giant Skeleton as the supporting units. This puts the total deck cost at 14, DPS at 7.1, and HP at 147.
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